Cook, Serve, Delicious: Re-Mustard!
Video Game
Video Game
Developer: Vertigo Gaming Inc.
Release Date: January 2027
Platforms: Steam & Consoles
Roles: Narrative Lead / Writer / Game Designer
Cook, Serve, Delicious: Re-Mustard is a re-imagining of the original Cook, Serve, Delicious game.Â
Re-Mustard features an unconventional narrative: story beats are primarily delivered through in-game emails the player receives between days (as part of the core gameplay loop). Additional narrative beats are conveyed through gameplay components and flavour text. Ultimately, the goal was to provide players with a cumulative narrative experience: each narrative beat is incredibly short, but over time this culminates to create a distinct sense of character, tone and place.
The game uses a mix of scripted narrative beats (delivered to players in a set order) and randomised ones. We wanted to create a feeling that the game was bursting with ideas, in a way where players would feel that it would be unrealistic to see everything.
I worked closely with the Creative Director to ensure the narrative and gameplay were as interwoven as possible. I also worked as a game designer, and was responsible for designing levels.